Disclaimer: Footage not final, animations used don't reflect final game demo. Using the Cave Story textboxes until official ones can be made.

"Welcome to the Luscidomi demo. It's still a heavy w.i.p., as you can see, but rest assured, this is just a small start!" (Their talksprites are just the faces used for song covers)

"The whole 'addressing the audience' thing is exclusive to the demo, but that's just to give some insight on what's going on. I'll show you around now."

"...and I don't have a walking animation for this yet. However! I do have this!" (Press 2)

"Ta-da! (This is probably only going to be in the demo)"

And that's about where the demo idea ends


Dialogue planned for Current Demo:

Tutorial/Free play

Most areas are accessible

Torben: “Hey, wake up, it’s noon already. Are you really going to sleep your vacation away?”

Kokoro sits up in bed, groggy

Torben: “Geez, you really look out of it. Do you even remember how to move?”

Kokoro interacts with their bedside drawer, a ? animation over their head, it has a note that says “Note to self: Z to interact with stuff”